Intramural Captains will find information on their responsibilities, meetings, and the captain's contract below. For further questions or information please contact 210-4228 or michael.stevens@sait.ca.
1. Captains are required to attend all captains' meetings. Failure to attend a meeting will result in a captain's team losing one point in the league standings.
2. Captains are responsible for all equipment assigned to their team. This includes ice hockey jersey's, floor hockey sticks, footballs, etc... Lost or stolen equipment will be charged to the team responsible and will automatically be deducted from the team fee.
3. Captains are responsible for the actions of their team. Any team or player in violation of the rules will be placed on probation, suspended, or removed from the league.
4. The team activity fee has a final refund date of April 30th. Teams that have not handed in their receipts to the intramural office (V205K) in care of the intramural supervisor, Mike Stevens, by this date will not be refunded their team activity fee.
5. Captains must be aware of the channels to follow if complaints and concerns are to be issued:
6. Captains are the only individuals that may add players to their team rosters, which must be brought in 24 hours before game time. To add players, the captain must present the player's full name, ID#, program, sex and age. This can be done by phoning 210-4228, or in person at the intramural office in the Campus Centre (V205K).
7. Captains will make sure all players have intramural ID cards. If they do not have their ID, they will not play until they do.
8. The intramural program is aware of the responsibilities that team captains must accept, but a link to each team must be made to ensure a quality program for all involved. The intramural program would like to thank you for accepting this position.
9. Please email us michael.stevens@sait.ca with any questions or concerns.
10. If your team forfeits two games, your team will lose it's deposit and will be eliminated from the intramural program.
1. Meetings will last approximately 30 minutes.
2. Introduce any and all intramural program staff present.
3. Take attendance.
4. Define and explain activity fee and refunds.
5. Hand out and read over captain's responsibilities.
6. Explain the intramural student ID card.
7. Hand out activity rules.
8. Hand out and explain rules on probation's, suspensions and appeals.
9. Hand out schedule or state when schedule will be available/posted.
10. Explain, "following the proper channels."
11. Explain the answering machine/voice mail purpose and process for the activity hot line number (210-4228).
12. Question period.
13. Inform captains of upcoming events and deadlines.
14. Inform captains of sponsor involvement and support.
15. Thank captains for coming and wishing them good luck.
I understand the rules regarding my sport and have agreed to cooperate fully.
I understand that I am responsible for the actions of my team and will take care of any problems that arise.
I agree to respect the intramural and facility staff, and the other participants.
Signature:
Print Name:
Date:
Team Name: